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Raven Style - Shoot Wrestling

Unified Shoot Wrestling International

 The history of the martial arts/sport of Shoot Wrestling began 25 years ago when a famous German wrestler taught the art of real wrestling or "shooting", to a group of top Japanese martial artist. The wrestling they learned bore only a superficial resemblance to today's professional wrestling. Two of these Japanese martial artists, Masami Soranaka, a practitioner of karate, judo and sumo, and Yoshiaki Fujiwara, a Muay Thai Kickboxing champion and judo expert, combined their knowledge of these diverse styles and created what has come to be known as UWF wrestling or the strong style. 

Kyoshi Raven learned Shoot Wrestling and Cach-as-Catch-Can Wrestling from his cousin Coach Billy 'The Ripper' Warlock.  Coach Billy began his training in Catch Wrestling under the tutelage of Lou Theze.  We are proud to say that our lineage is connected to one of the all-time greats of Catch Wrestling.  Shoot Wrestling in the Strong Style consists of all-out rough and tumble fighting skills such as kicks and strikes incorporated with throws and submission. This makes a very exciting sport and can also be applied to self-defense.  

USWI - Raven Style Shoot Wrestling Rules

 Pro matches run 30 minutes non-stop, amateurs 10 minutes. Held inside a standard wrestling ring, competitors are allowed to kick any part of the body except the groin. No headbutting, no biting, no gouging, no elbows, no attacks to the windpipe, and knees only to the body.  Since no gloves are worn to facilitate wrestling, punches are not allowed, through open hand palm strikes and the slap to the head and body are allowed. Any type of throw or takedown is legal and competitors are allowed to hit a downed opponent with open hand palm strike or kicks to the body. Additionally, any type of joint lock is legal as are choking techniques against the side of the neck.

Fights are won when a competitor is knocked down for a ten-count, knocked down five times or forced to submit. A fighter caught in a submission hold may grab the ropes to break the hold, but this counts as a 1/3 of a knockdown. grab the ropes 15 times and you lose. Bouts that go to the full-time limit are declared a draw.